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.config/qtile/background.jpg
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.config/qtile/config.py
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.config/qtile/config.py
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# Copyright (c) 2010 Aldo Cortesi
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# Copyright (c) 2010, 2014 dequis
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# Copyright (c) 2012 Randall Mmeasure_mem='G'# Copyright (c) 2012-2014 Tycho Andersen
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# Copyright (c) 2012 Craig Barnes
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# Copyright (c) 2013 horsik
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# Copyright (c) 2013 Tao Sauvage
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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from libqtile import bar, layout, widget, extension
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from libqtile.config import Click, Drag, Group, Key, Match, Screen
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from libqtile.lazy import lazy
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from libqtile.utils import guess_terminal
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from unicodes import left_arrow, right_arrow, right_half_circle, lower_left_triangle
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mod = "mod4"
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terminal = guess_terminal()
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colors = {
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'purple':'52497e',
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'teal':'559d92',
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'dark_orange':'9d6e55',
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'orange':'e7510b',
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'dark_red':'9d5560',
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'dark_blue':'2e3440',
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'blue':'8fbcbb',
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'red':'bf616a',
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}
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keys = [
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# A list of available commands that can be bound to keys can be found
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# at https://docs.qtile.org/en/latest/manual/config/lazy.html
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# Switch between windows
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Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
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Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
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Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
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Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
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Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
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# Move windows between left/right columns or move up/down in current stack.
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# Moving out of range in Columns layout will create new column.
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Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
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Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
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Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
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Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
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# Grow windows. If current window is on the edge of screen and direction
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# will be to screen edge - window would shrink.
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Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
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Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
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Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
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# Toggle between split and unsplit sides of stack.
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# Split = all windows displayed
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# Unsplit = 1 window displayed, like Max layout, but still with
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# multiple stack panes
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Key(
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[mod, "shift"],
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"Return",
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lazy.layout.toggle_split(),
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desc="Toggle between split and unsplit sides of stack",
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),
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Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
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# Toggle between different layouts as defined below
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Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
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Key([mod], "w", lazy.window.kill(), desc="Kill focused window"),
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Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
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Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
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Key([mod, "control"], "s", lazy.hide_show_bar()),
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# Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
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Key([mod], "r", lazy.run_extension(extension.DmenuRun(
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dmenu_prompt = ">",
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)))
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]
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groups = [Group(i) for i in "123456789"]
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for i in groups:
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keys.extend(
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[
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# mod1 + letter of group = switch to group
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Key(
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[mod],
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i.name,
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lazy.group[i.name].toscreen(),
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desc="Switch to group {}".format(i.name),
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),
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# mod1 + shift + letter of group = switch to & move focused window to group
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Key(
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[mod, "shift"],
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i.name,
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lazy.window.togroup(i.name, switch_group=True),
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desc="Switch to & move focused window to group {}".format(i.name),
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),
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# Or, use below if you prefer not to switch to that group.
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# # mod1 + shift + letter of group = move focused window to group
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# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
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# desc="move focused window to group {}".format(i.name)),
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]
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)
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layouts = [
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#layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4),
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# Try more layouts by unleashing below layouts.
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# layout.Stack(num_stacks=2),
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# layout.Bsp(),
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# layout.Matrix(),
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layout.MonadTall(
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border_focus=colors['red'],
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border_normal=colors['blue'],
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border_width=2,
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margin=4
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),
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layout.Max(),
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# layout.MonadWide(),
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# layout.RatioTile(),
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# layout.Tile(),
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# layout.TreeTab(),
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# layout.VerticalTile(),
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layout.Zoomy(),
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]
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widget_defaults = dict(
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#font="sans",
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font="Hack Nerd Font Mono",
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fontsize=14,
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padding=4,
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)
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extension_defaults = widget_defaults.copy()
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screens = [
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Screen(
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bottom=bar.Bar(
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[
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#widget.CurrentLayout(
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#background=colors['dark_blue'],
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#),
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widget.GroupBox(
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background=colors['blue'],
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block_highlight_text_color=colors['red'],
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disable_drag=True,
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#this_screen_border=colors['orange'],
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this_current_screen_border=colors['dark_blue'],
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#active=colors['dark_blue'],
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),
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#lower_left_triangle(colors['blue'], colors['dark_blue']),
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right_arrow(colors['dark_blue'], colors['blue']),
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# widget.Prompt(),
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widget.WindowName(
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background=colors['dark_blue'],
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),
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widget.Chord(
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chords_colors={
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"launch": ("#ff0000", "#ffffff"),
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},
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name_transform=lambda name: name.upper(),
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),
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# widget.TextBox("default config", name="default"),
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# widget.TextBox("Press <M-r> to spawn", foreground="#d75f5f"),
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# NB Systray is incompatible with Wayland, consider using StatusNotifier instead
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# widget.StatusNotifier(),
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widget.Systray(
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background=colors['blue'],
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),
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widget.OpenWeather(
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background=colors['dark_blue'],
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#location='Grovetown',
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cityid='4198514',
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app_key='*****',
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metric=False,
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),
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#widget.TextBox(
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#padding=1,
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#background=colors['dark_blue'],
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#),
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#lower_left_triangle(colors['dark_blue'], colors['blue']),
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left_arrow(colors['dark_blue'], colors['blue']),
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widget.Net(
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background=colors['blue'],
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interface='net0',
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),
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#widget.TextBox(
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#padding=1,
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#background=colors['blue'],
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#),
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#lower_left_triangle(colors['blue'], colors['dark_blue']),
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left_arrow(colors['blue'], colors['dark_blue']),
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widget.Memory(
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background=colors['dark_blue'],
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),
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#widget.TextBox(
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#padding=1,
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#background=colors['dark_blue'],
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#),
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#lower_left_triangle(colors['dark_blue'], colors['blue']),
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left_arrow(colors['dark_blue'], colors['blue']),
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widget.ThermalSensor(
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format='{tag}: {temp:.0f}{unit}',
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background=colors['blue'],
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),
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#widget.TextBox(
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#padding=1,
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#background=colors['blue'],
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#),
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#lower_left_triangle(colors['blue'], colors['dark_blue']),
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left_arrow(colors['blue'], colors['dark_blue']),
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widget.Clock(
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background=colors['dark_blue'],
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format="%Y-%m-%d %a %I:%M %p"
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),
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# widget.QuickExit(),
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],
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size=26,
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border_width=[2, 2, 2, 2], # Draw top and bottom borders
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border_color=[colors['blue'], colors['blue'], colors['blue'], colors['blue']],
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margin=4,
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),
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wallpaper='~/.config/qtile/background.jpg',
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wallpaper_mode='fill',
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),
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]
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# Drag floating layouts.
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mouse = [
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Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
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Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
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Click([mod], "Button2", lazy.window.bring_to_front()),
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]
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dgroups_key_binder = None
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dgroups_app_rules = [] # type: list
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follow_mouse_focus = True
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bring_front_click = False
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cursor_warp = False
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floating_layout = layout.Floating(
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float_rules=[
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# Run the utility of `xprop` to see the wm class and name of an X client.
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*layout.Floating.default_float_rules,
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Match(wm_class="confirmreset"), # gitk
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Match(wm_class="makebranch"), # gitk
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Match(wm_class="maketag"), # gitk
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Match(wm_class="ssh-askpass"), # ssh-askpass
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Match(title="branchdialog"), # gitk
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Match(title="pinentry"), # GPG key password entry
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]
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)
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auto_fullscreen = True
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focus_on_window_activation = "smart"
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reconfigure_screens = True
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# If things like steam games want to auto-minimize themselves when losing
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# focus, should we respect this or not?
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auto_minimize = True
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# When using the Wayland backend, this can be used to configure input devices.
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wl_input_rules = None
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# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
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# string besides java UI toolkits; you can see several discussions on the
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# mailing lists, GitHub issues, and other WM documentation that suggest setting
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# this string if your java app doesn't work correctly. We may as well just lie
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# and say that we're a working one by default.
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#
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# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
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# java that happens to be on java's whitelist.
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# wmname = "LG3D"
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wmname = "qtile"
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51
.config/qtile/unicodes.py
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.config/qtile/unicodes.py
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from typing import Optional
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from libqtile.widget.textbox import TextBox
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def left_half_circle(fg_color):
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return TextBox(
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text='\uE0B6',
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fontsize=28,
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foreground=fg_color,
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padding=0)
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def right_half_circle(bg_color, fg_color: Optional['str'] = None):
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return TextBox(
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text='\uE0B4',
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fontsize=28,
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background=bg_color,
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foreground=fg_color,
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padding=0)
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def lower_left_triangle(bg_color, fg_color):
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return TextBox(
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text='\u25e2',
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padding=0,
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fontsize=50,
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background=bg_color,
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foreground=fg_color)
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def left_arrow(bg_color, fg_color):
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return TextBox(
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text='\uE0B2',
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#text='\ueb6f',
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font='FuraMono NF',
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#text='\ue5b7',
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padding=0,
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fontsize=20,
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background=bg_color,
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foreground=fg_color)
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def right_arrow(bg_color, fg_color):
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return TextBox(
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font='FuraMono NF',
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text='\uE0B0',
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#text='\uf44a',
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padding=0,
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fontsize=20,
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background=bg_color,
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foreground=fg_color)
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